Class Templates
All classes have 6 templates. You may roll to determine or choose one from the list presented.Templates functionally combine and replace Starting Skill Proficiencies, Starting Equipment and Backgrounds during character creation.
If your race provides a proficiency provided by your Template, you may replace one of the proficiencies in the template with a different one.
All Templates come with traveling basics
- A backpack/bag/sack
- A wineskin with alcohol or other liquid
- A bedroll
- A mess kit
- A tinderbox
- A day's rations (7)
- 10 gold pieces
- A light source (usually 6 torches or a hooded/bullseye lantern with 2 flasks of oil)
Some templates include an animal. Unless marked by a “*” the animal has 1 hp and no concrete mechanical capabilities. Animals marked with a “*” can be found in the PHB
After selecting/rolling a template choose a discipline and toolkit for your character
- A Discipline includes a game set, artisan’s tools, or musical instrument; along with its accompanying proficiency.
- A Toolkit includes a Disguise kit, Forgery kit, Herbalism kit, Navigator’s tools, Poisoner’s kit, Land Vehicle or Water Vehicle Proficiency and the accompanying kit/tools (Land Vehicle Proficiency comes with a wagon, Sea Vehicle Proficiency comes with a rowboat).
Now completed and ready to roll on are the Monk and Ranger tables.
Monk Tables go by the following starting equipment template
- 1 Monk Weapon (Detailed)
- 1 Ranged Weapon
- Robe or monk outfit
- Musical Instrument or Artisan Tools
- A light source (6 torches or either kind of lantern with 2 flasks of oil)
- Flavor/fluff item (no clear mechanical use)
- Equipment (Clear mechanical use)
- 50’ of rope
Ranger Tables go by the following starting equipment template
- 1 ranged weapon w/ 20 arrows/bolts
- 2 simple weapons
- light/medium armor
- A light source (6 torches or either kind of lantern with 2 flasks of oil)
- Flavor/fluff item (no clear mechanical use)
- 2x Equipment (Clear mechanical use)
- 50ft of rope where applicable
Minor notes:
I have four classes left to complete before I can playtest the whole template situation. I'm trying to keep good notes on the starting equipment so I can make more templates in the future. Overall I've really been enjoying the process and hope it's something people can use in their game.



